<?xml version="1.0" encoding="utf-8"?>

<Bitmap Name="quest-star">
  <Shader>shader.do</Shader>
  <Textures>
    data/icons/quest/t_ui-quest-star_do.tga
  </Textures>
</Bitmap>

<Bitmap Name="book-page">
	<Shader>shader.do</Shader>
	<Textures>
		data/icons/quest/t_ui-book-page_do.tga
	</Textures>
</Bitmap>

<Bitmap Name="book-line">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-line-horizontal_do.tga
	</Textures>
</Bitmap>

<Bitmap Name="frame-picturetab-horizontal-active-center">
	<Shader>shader.do_n_sg</Shader>
	<Textures>
		data/frames/tab/t_ui-frame-picturetab-horizontal-active-center_do.tga
		data/frames/tab/t_ui-frame-picturetab-horizontal-active-center_n.tga
	</Textures>
</Bitmap>
<Bitmap Name="frame-picturetab-horizontal-active-left">
	<Shader>shader.do_n_sg</Shader>
	<Textures>
		data/frames/tab/t_ui-frame-picturetab-horizontal-active-left_do.tga
		data/frames/tab/t_ui-frame-picturetab-horizontal-active-left_n.tga
	</Textures>
</Bitmap>
<Bitmap Name="frame-picturetab-horizontal-active-right">
	<Shader>shader.do_n_sg</Shader>
	<Textures>
		data/frames/tab/t_ui-frame-picturetab-horizontal-active-right_do.tga
		data/frames/tab/t_ui-frame-picturetab-horizontal-active-right_n.tga
	</Textures>
</Bitmap>
<Bitmap Name="frame-picturetab-horizontal-normal-center">
	<Shader>shader.do_n_sg</Shader>
	<Textures>
		data/frames/tab/t_ui-frame-picturetab-horizontal-normal-center_do.tga
		data/frames/tab/t_ui-frame-picturetab-horizontal-normal-center_n.tga
	</Textures>
</Bitmap>
<Bitmap Name="frame-picturetab-horizontal-normal-left">
	<Shader>shader.do_n_sg</Shader>
	<Textures>
		data/frames/tab/t_ui-frame-picturetab-horizontal-normal-left_do.tga
		data/frames/tab/t_ui-frame-picturetab-horizontal-normal-left_n.tga
	</Textures>
</Bitmap>
<Bitmap Name="frame-picturetab-horizontal-normal-right">
	<Shader>shader.do_n_sg</Shader>
	<Textures>
		data/frames/tab/t_ui-frame-picturetab-horizontal-normal-right_do.tga
		data/frames/tab/t_ui-frame-picturetab-horizontal-normal-right_n.tga
	</Textures>
</Bitmap>

<Bitmap Name="picturetab.normal" Color="0xffffffff">
  <MiddleLeft   Bitmap="frame-picturetab-horizontal-normal-left"/>
  <MiddleCenter Bitmap="frame-picturetab-horizontal-normal-center" Flag="Wrap"/>
  <MiddleRight  Bitmap="frame-picturetab-horizontal-normal-right"/>
</Bitmap>

<Bitmap Name="picturetab.checked" Color="0xffffffff">
  <MiddleLeft   Bitmap="frame-picturetab-horizontal-active-left"/>
  <MiddleCenter Bitmap="frame-picturetab-horizontal-active-center" Flag="Wrap"/>
  <MiddleRight  Bitmap="frame-picturetab-horizontal-active-right"/>
</Bitmap>


<Bitmap Name="frame-picturetab-vertical-active-center">
  <Shader>shader.do_n_sg</Shader>
  <Textures>
    data/frames/tab/t_ui-frame-picturetab-vertical-active-center_do.tga
    data/frames/tab/t_ui-frame-picturetab-vertical-active-center_n.tga
  </Textures>
</Bitmap>

<Bitmap Name="frame-picturetab-vertical-active-left">
  <Shader>shader.do_n_sg</Shader>
  <Textures>
    data/frames/tab/t_ui-frame-picturetab-vertical-active-left_do.tga
    data/frames/tab/t_ui-frame-picturetab-vertical-active-left_n.tga
  </Textures>
</Bitmap>

<Bitmap Name="frame-picturetab-vertical-active-right">
  <Shader>shader.do_n_sg</Shader>
  <Textures>
    data/frames/tab/t_ui-frame-picturetab-vertical-active-right_do.tga
    data/frames/tab/t_ui-frame-picturetab-vertical-active-right_n.tga
  </Textures>
</Bitmap>

<Bitmap Name="frame-picturetab-vertical-normal-center">
  <Shader>shader.do_n_sg</Shader>
  <Textures>
    data/frames/tab/t_ui-frame-picturetab-vertical-normal-center_do.tga
    data/frames/tab/t_ui-frame-picturetab-vertical-normal-center_n.tga
  </Textures>
</Bitmap>

<Bitmap Name="frame-picturetab-vertical-normal-left">
  <Shader>shader.do_n_sg</Shader>
  <Textures>
    data/frames/tab/t_ui-frame-picturetab-vertical-normal-left_do.tga
    data/frames/tab/t_ui-frame-picturetab-vertical-normal-left_n.tga
  </Textures>
</Bitmap>

<Bitmap Name="frame-picturetab-vertical-normal-right">
  <Shader>shader.do_n_sg</Shader>
  <Textures>
    data/frames/tab/t_ui-frame-picturetab-vertical-normal-right_do.tga
    data/frames/tab/t_ui-frame-picturetab-vertical-normal-right_n.tga
  </Textures>
</Bitmap>


<Bitmap Name="picturetab.vertical.normal" Color="0xffffffff">
  <BottomLeft   Bitmap="frame-picturetab-vertical-normal-left"/>
  <MiddleLeft Bitmap="frame-picturetab-vertical-normal-center" Flag="Wrap"/>
  <TopLeft  Bitmap="frame-picturetab-vertical-normal-right"/>
</Bitmap>

<Bitmap Name="picturetab.vertical.checked" Color="0xffffffff">
  <BottomLeft   Bitmap="frame-picturetab-vertical-active-left"/>
  <MiddleLeft Bitmap="frame-picturetab-vertical-active-center" Flag="Wrap"/>
  <TopLeft Bitmap="frame-picturetab-vertical-active-right"/>
</Bitmap>


<!-- preview images for the portals -->

<Bitmap Name="portal-locked">
	<Shader>shader.do</Shader>
	<Textures>data/book/t_ui-portal_locked_do.tga</Textures>
</Bitmap>
<Bitmap Name="portal-00-0">
	<Shader>shader.do</Shader>
	<Textures>data/book/t_ui-portal_netisland_do.tga</Textures>	<!-- starting island -->
</Bitmap>
<Bitmap Name="portal-01-0">
	<Shader>shader.do</Shader>
	<Textures>data/book/t_ui-portal_01_do.tga</Textures>
</Bitmap>
<Bitmap Name="portal-02-0">
	<Shader>shader.do</Shader>
	<Textures>data/book/t_ui-portal_02_do.tga</Textures>
</Bitmap>
<Bitmap Name="portal-03-0">
	<Shader>shader.do</Shader>
	<Textures>data/book/t_ui-portal_03_do.tga</Textures>
</Bitmap>
<Bitmap Name="portal-04-0">
	<Shader>shader.do</Shader>
	<Textures>data/book/t_ui-portal_04_do.tga</Textures>
</Bitmap>
<Bitmap Name="portal-05-0">
	<Shader>shader.do</Shader>
	<Textures>data/book/t_ui-portal_05_do.tga</Textures>
</Bitmap>
<Bitmap Name="portal-06-0">
	<Shader>shader.do</Shader>
	<Textures>data/book/t_ui-portal_06_do.tga</Textures>
</Bitmap>
<Bitmap Name="portal-07-0">
	<Shader>shader.do</Shader>
	<Textures>data/book/t_ui-portal_07_do.tga</Textures>
</Bitmap>
<Bitmap Name="portal-08-0">
	<Shader>shader.do</Shader>
	<Textures>data/book/t_ui-portal_08_do.tga</Textures>
</Bitmap>
<Bitmap Name="portal-09-0">
	<Shader>shader.do</Shader>
	<Textures>data/book/t_ui-portal_09_do.tga</Textures>
</Bitmap>
<Bitmap Name="portal-10-0">
	<Shader>shader.do</Shader>
	<Textures>data/book/t_ui-portal_10_do.tga</Textures>
</Bitmap>


<Bitmap Name="portal-01-1">
  <Shader>shader.do</Shader>
  <Textures>data/book/t_ui-portal_04_do.tga</Textures>
</Bitmap>
<Bitmap Name="portal-02-1">
  <Shader>shader.do</Shader>
  <Textures>data/book/t_ui-portal_03_do.tga</Textures>
</Bitmap>
<Bitmap Name="portal-03-1">
  <Shader>shader.do</Shader>
  <Textures>data/book/t_ui-portal_04_do.tga</Textures>
</Bitmap>
<Bitmap Name="portal-04-1">
  <Shader>shader.do</Shader>
  <Textures>data/book/t_ui-portal_03_do.tga</Textures>
</Bitmap>
<Bitmap Name="portal-05-1">
  <Shader>shader.do</Shader>
  <Textures>data/book/t_ui-portal_04_do.tga</Textures>
</Bitmap>
<Bitmap Name="portal-06-1">
  <Shader>shader.do</Shader>
  <Textures>data/book/t_ui-portal_03_do.tga</Textures>
</Bitmap>
<Bitmap Name="portal-07-1">
  <Shader>shader.do</Shader>
  <Textures>data/book/t_ui-portal_04_do.tga</Textures>
</Bitmap>
<Bitmap Name="portal-08-1">
  <Shader>shader.do</Shader>
  <Textures>data/book/t_ui-portal_03_do.tga</Textures>
</Bitmap>
<Bitmap Name="portal-09-1">
  <Shader>shader.do</Shader>
  <Textures>data/book/t_ui-portal_04_do.tga</Textures>
</Bitmap>
<Bitmap Name="portal-10-1">
  <Shader>shader.do</Shader>
  <Textures>data/book/t_ui-portal_03_do.tga</Textures>
</Bitmap>



<!-- logbook icons -->

<Bitmap Name="picturetab-icon-books">
  <Shader>shader.do_n_sg</Shader>
  <Textures>
    data/icons/misc/t_ui-icon-questbook-books-normal_do.tga
    data/icons/misc/t_ui-icon-questbook-books-normal_n.tga
  </Textures>
</Bitmap>

<Bitmap Name="picturetab-icon-items">
  <Shader>shader.do_n_sg</Shader>
  <Textures>
    data/icons/misc/t_ui-icon-questbook-questitems-normal_do.tga
    data/icons/misc/t_ui-icon-questbook-questitems-normal_n.tga
  </Textures>
</Bitmap>

<Bitmap Name="picturetab-icon-quests">
  <Shader>shader.do_n_sg</Shader>
  <Textures>
    data/icons/misc/t_ui-icon-questbook-quests-normal_do.tga
    data/icons/misc/t_ui-icon-questbook-quests-normal_n.tga
  </Textures>
</Bitmap>

<Bitmap Name="picturetab-icon-stats">
  <Shader>shader.do_n_sg</Shader>
  <Textures>
    data/icons/misc/t_ui-icon-questbook-stats-normal_do.tga
    data/icons/misc/t_ui-icon-questbook-stats-normal_n.tga
  </Textures>
</Bitmap>

<!-- quest state icons -->

<Bitmap Name="quest-main-normal">
  <Shader>shader.do</Shader>
  <Textures>
    data/icons/quest/t_ui-quest-main-normal_do.tga
  </Textures>
</Bitmap>
<!-- von Prinz v.H. ergänzt, damit der Char-Quest-Tab und die Quest-Symbole im Logbuch richtig funktionieren (wurde von Ascaron vergessen) -->
<Bitmap Name="quest-main-hover">
  <Shader>shader.do</Shader>
  <Textures>
    data/icons/quest/t_ui-quest-main-hover_do.tga
  </Textures>
</Bitmap>
<Bitmap Name="quest-main-activehover">
  <Shader>shader.do</Shader>
  <Textures>
    data/icons/quest/t_ui-quest-main-activehover_do.tga
  </Textures>
</Bitmap>
<Bitmap Name="quest-main-active">
  <Shader>shader.do</Shader>
  <Textures>
    data/icons/quest/t_ui-quest-main-active_do.tga
  </Textures>
</Bitmap>
<!-- Ende der Ergänzungen für den Char-Quest-Tab -->

<!-- von Prinz v.H. eingefügt für den neuen AddOn-Tab im Logbuch -->
<Bitmap Name="quest-addon-normal">
  <Shader>shader.do</Shader>
  <Textures>
    data/icons/quest/t_ui-quest-addon-normal_do.tga
  </Textures>
</Bitmap>
<Bitmap Name="quest-addon-hover">
  <Shader>shader.do</Shader>
  <Textures>
    data/icons/quest/t_ui-quest-addon-hover_do.tga
  </Textures>
</Bitmap>
<Bitmap Name="quest-addon-activehover">
  <Shader>shader.do</Shader>
  <Textures>
    data/icons/quest/t_ui-quest-addon-activehover_do.tga
  </Textures>
</Bitmap>
<Bitmap Name="quest-addon-active">
  <Shader>shader.do</Shader>
  <Textures>
    data/icons/quest/t_ui-quest-addon-active_do.tga
  </Textures>
</Bitmap>
<!-- Ende der Ergänzungen für den Addon-Tab -->

<Bitmap Name="quest-side-normal">
  <Shader>shader.do</Shader>
  <Textures>
    data/icons/quest/t_ui-quest-side-normal_do.tga
  </Textures>
</Bitmap>

<Bitmap Name="quest-won">
  <Shader>shader.do</Shader>
  <Textures>
    data/icons/quest/t_ui-quest-won_do.tga
  </Textures>
</Bitmap>

<Bitmap Name="quest-lost">
  <Shader>shader.do</Shader>
  <Textures>
    data/icons/quest/t_ui-quest-loss_do.tga
  </Textures>
</Bitmap>

<Bitmap Name="book-background">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-background_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-border-grid">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-border-grid_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-border-list">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-border-list_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-border-map">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-border-map_do.tga
	</Textures>
</Bitmap>



<Bitmap Name="book-siegel-normal">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-siegel-normal_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-siegel-hover">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-siegel-hover_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-string">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-string1_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-string2">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-string2_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-close-normal">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-close-normal_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-close-hover">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-close-hover_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-help-normal">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-tab-help-normal_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-help-hover">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-tab-help-hover_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-help-inactive">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-tab-help-inactive_do.tga
	</Textures>
</Bitmap>

<Bitmap Name="book-tab-inactive-0">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-1-inactive_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-tab-active-0">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-1-normal_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-tab-hover-0">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-1-hover_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-tab-inactive-1">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-2-inactive_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-tab-active-1">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-2-normal_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-tab-hover-1">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-2-hover_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-tab-inactive-2">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-3-inactive_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-tab-active-2">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-3-normal_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-tab-hover-2">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-3-hover_do.tga
	</Textures>
</Bitmap>

<Bitmap Name="book-tab-inactive-3">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-4-inactive_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-tab-active-3">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-4-normal_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-tab-hover-3">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-4-hover_do.tga
	</Textures>
</Bitmap>

<Bitmap Name="book-tab-inactive-4">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-5-inactive_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-tab-active-4">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-5-normal_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-tab-hover-4">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-5-hover_do.tga
	</Textures>
</Bitmap>

<Bitmap Name="book-tab-inactive-5">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-6-inactive_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-tab-active-5">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-6-normal_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-tab-hover-5">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-6-hover_do.tga
	</Textures>
</Bitmap>

<Bitmap Name="book-tab-inactive-6">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-7-inactive_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-tab-active-6">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-7-normal_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-tab-hover-6">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-7-hover_do.tga
	</Textures>
</Bitmap>

<Bitmap Name="book-tab-inactive-7">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-8-inactive_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-tab-active-7">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-8-normal_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-tab-hover-7">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-8-hover_do.tga
	</Textures>
</Bitmap>

<Bitmap Name="book-tab-inactive-8">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-9-inactive_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-tab-active-8">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-9-normal_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-tab-hover-8">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-9-hover_do.tga
	</Textures>
</Bitmap>

<Bitmap Name="book-tab-inactive-9">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-10-inactive_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-tab-active-9">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-10-normal_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-tab-hover-9">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-10-hover_do.tga
	</Textures>
</Bitmap>

<Bitmap Name="book-tab-inactive-10">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-11-inactive_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-tab-active-10">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-11-normal_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-tab-hover-10">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-11-hover_do.tga
	</Textures>
</Bitmap>


<Bitmap Name="book-tab-inactive-11">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-12-inactive_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-tab-active-11">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-12-normal_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-tab-hover-11">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-chaptertab-12-hover_do.tga
	</Textures>
</Bitmap>

<Bitmap Name="book-tab-achievements-inactive">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-tab-achievements-inactive_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-tab-achievements-normal">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-tab-achievements-normal_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-tab-achievements-hover">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-tab-achievements-hover_do.tga
	</Textures>
</Bitmap>

<Bitmap Name="book-tab-books-inactive">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-tab-books-inactive_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-tab-books-normal">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-tab-books-normal_do.tga
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</Bitmap>
<Bitmap Name="book-tab-books-hover">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-tab-books-hover_do.tga
	</Textures>
</Bitmap>

<Bitmap Name="book-tab-quests-inactive">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-tab-quests-inactive_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-tab-quests-normal">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-tab-quests-normal_do.tga
	</Textures>
</Bitmap>
<Bitmap Name="book-tab-quests-hover">
	<Shader>shader.do</Shader>
	<Textures>
		data/book/t_ui-book-tab-quests-hover_do.tga
	</Textures>
</Bitmap>

<Bitmap Name="trophy-locked"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_locked.tga</Textures></Bitmap>
<Bitmap Name="trophy-0"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_0.tga</Textures></Bitmap>
<Bitmap Name="trophy-1"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_1.tga</Textures></Bitmap>
<Bitmap Name="trophy-2"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_2.tga</Textures></Bitmap>
<Bitmap Name="trophy-3"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_3.tga</Textures></Bitmap>
<Bitmap Name="trophy-4"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_4.tga</Textures></Bitmap>
<Bitmap Name="trophy-5"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_5.tga</Textures></Bitmap>
<Bitmap Name="trophy-6"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_6.tga</Textures></Bitmap>
<Bitmap Name="trophy-7"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_7.tga</Textures></Bitmap>
<Bitmap Name="trophy-8"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_8.tga</Textures></Bitmap>
<Bitmap Name="trophy-9"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_9.tga</Textures></Bitmap>
<Bitmap Name="trophy-10"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_10.tga</Textures></Bitmap>
<Bitmap Name="trophy-11"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_11.tga</Textures></Bitmap>
<Bitmap Name="trophy-12"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_12.tga</Textures></Bitmap>
<Bitmap Name="trophy-13"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_13.tga</Textures></Bitmap>
<Bitmap Name="trophy-14"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_14.tga</Textures></Bitmap>
<Bitmap Name="trophy-15"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_15.tga</Textures></Bitmap>
<Bitmap Name="trophy-16"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_16.tga</Textures></Bitmap>
<Bitmap Name="trophy-17"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_17.tga</Textures></Bitmap>
<Bitmap Name="trophy-18"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_18.tga</Textures></Bitmap>
<Bitmap Name="trophy-19"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_19.tga</Textures></Bitmap>
<Bitmap Name="trophy-20"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_20.tga</Textures></Bitmap>
<Bitmap Name="trophy-21"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_21.tga</Textures></Bitmap>
<Bitmap Name="trophy-22"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_22.tga</Textures></Bitmap>
<Bitmap Name="trophy-23"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_23.tga</Textures></Bitmap>
<Bitmap Name="trophy-24"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_24.tga</Textures></Bitmap>
<Bitmap Name="trophy-25"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_25.tga</Textures></Bitmap>
<Bitmap Name="trophy-26"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_26.tga</Textures></Bitmap>
<Bitmap Name="trophy-27"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_27.tga</Textures></Bitmap>
<Bitmap Name="trophy-28"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_28.tga</Textures></Bitmap>
<Bitmap Name="trophy-29"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_29.tga</Textures></Bitmap>
<Bitmap Name="trophy-30"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_30.tga</Textures></Bitmap>
<Bitmap Name="trophy-31"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_31.tga</Textures></Bitmap>
<Bitmap Name="trophy-32"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_32.tga</Textures></Bitmap>
<Bitmap Name="trophy-33"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_33.tga</Textures></Bitmap>
<Bitmap Name="trophy-34"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_34.tga</Textures></Bitmap>
<Bitmap Name="trophy-35"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_35.tga</Textures></Bitmap>
<Bitmap Name="trophy-36"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_36.tga</Textures></Bitmap>
<Bitmap Name="trophy-37"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_37.tga</Textures></Bitmap>
<Bitmap Name="trophy-38"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_38.tga</Textures></Bitmap>
<Bitmap Name="trophy-39"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_39.tga</Textures></Bitmap>
<Bitmap Name="trophy-40"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_40.tga</Textures></Bitmap>
<Bitmap Name="trophy-41"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_41.tga</Textures></Bitmap>
<Bitmap Name="trophy-42"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_42.tga</Textures></Bitmap>
<Bitmap Name="trophy-43"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_43.tga</Textures></Bitmap>
<Bitmap Name="trophy-44"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_44.tga</Textures></Bitmap>
<Bitmap Name="trophy-45"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_45.tga</Textures></Bitmap>
<Bitmap Name="trophy-46"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_46.tga</Textures></Bitmap>
<Bitmap Name="trophy-47"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_47.tga</Textures></Bitmap>
<Bitmap Name="trophy-48"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_48.tga</Textures></Bitmap>
<Bitmap Name="trophy-49"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_49.tga</Textures></Bitmap>
<Bitmap Name="trophy-51"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_51.tga</Textures></Bitmap>
<Bitmap Name="trophy-50">
	<Shader>shader.do</Shader>
	<Textures>data/achievements/Achievement_50.tga</Textures>
</Bitmap>
<Bitmap Name="trophy-border"><Shader>shader.do</Shader><Textures>data/achievements/Achievement_border.tga</Textures></Bitmap>

<Bitmap Name="achievement-entry-marker">
  <Shader>shader.do</Shader>
  <Textures>data/book/t_ui-book-border-achievements_do.tga</Textures>
</Bitmap>

<!-- von Prinz v.H. hinzugefügt für den Logbuch-Hintergrund -->
<Bitmap Name="S2LogoGrey">
  <Shader>shader.do</Shader>
  <Textures>
    data/outgame/S2logo_grey.tga
  </Textures>
</Bitmap>
<!-- Ende der Ergänzung -->